Energy = 25
Coins = 2500
Round | CD Timer | Monster | Approximate Damage |
---|---|---|---|
1 | 0 | Baby Emerald Sea Dragon | 810 |
0 | Baby Emerald Sea Dragon | 810 | |
2 | 0 | Baby Emerald Sea Dragon | 810 |
0 | Baby Emerald Sea Dragon | 810 | |
0 | Baby Emerald Sea Dragon | 810 | |
3 | 0 | Baby Emerald Sea Dragon | 802 |
0 | Youth Emerald Sea Dragon | 1962 | |
0 | Baby Emerald Sea Dragon | 804 | |
4 | 0 | Youth Emerald Sea Dragon | 1994 |
0 | Youth Emerald Sea Dragon | 1968 | |
0 | Youth Emerald Sea Dragon | 1990 | |
5 | 0 | Youth Emerald Sea Dragon | 1998 |
0 | Emerald Sea Dragon | 3466 | |
0 | Youth Emerald Sea Dragon | 1962 |
Sea Dragon are hard to kill, bring something that has a high kill and prefable the opposite.
In order to survive add all the damages of the worst round, this would be the minimum HP you would need. EX: Round 5 = 1998+3466+1962=7426 min HP required. This will not guarantte a win but with some planning and luck you should win.
CHEST DROP
Max Chest Drop | Bronze Chest | Gold Chest | Bonus Card |
---|---|---|---|
5 + 1 |
Baby Emerald Sea Dragon Youth Emerald Sea Dragon |
Emerald Sea Dragon | Emerald Sea Dragon |